「videogames」
Miguel Ángel Vida Cabezas | LifeHMA

CritTop
Personal project
Crittop is an app that stays open in the corner of your desktop.Play and take care of your own monsters, and discover new ones that wonder into your den while you work or play on your computer.



Tower of isolation
Personal project
Tower of Isolation is a project I developed to learn gamedev in Unity.Is a rogue-lite bullet-hell videogame inspired by games like The Binding of Isaac and Enter The Gungeon.


Cronos Adventure
Eonesia - VR Serious game
In Cronos Adventure, students board a magical boat to travel through different historical periods. They explore and collaborate with their classmates in an immersive environment full of surprises.With engaging storytelling and multiplayer mode, history becomes experience… and learning, a lasting memory.
Sol | 672
Sol | 672
Eonesia - VR Serious game
In SOL 672, you become an astronaut stranded on Mars. To survive, you must use your knowledge of science, technology, and logic to restore power, produce oxygen, and keep the station alive.An immersive experience that transforms the classroom into an interplanetary mission. Learning has never been so exciting.
「portfolio」
2d art
Miguel Ángel Vida Cabezas | LifeHMA
ilustration
character design
realistic
「portfolio」
Pixel art
Miguel Ángel Vida Cabezas | LifeHMA
「portfolio」
vfx | tech art
Miguel Ángel Vida Cabezas | LifeHMA
3D VFX
2D VFX
VFX Skills
-VFX using VFX graph and the Unity VFX system.
-Shader creation using both Shader lab and Shader graph
-2D hand painted vfx
Tech art
-Skilled in model and vfx optimization for real time use in games and web.
-Experience optimizing for VR and mobile / low end platforms
-Deep knowledge of profiling tools.
-Experienced in the use of #C, GML and Python
-Created custom rigging tools in Python.
-Experience explaining and creating optimization guides for other artist, and managing their correct implementation.
-Created custom animation manager scripts.
-Vast experience importing models to game engines and web.
-Experience creating different tools in the Unity game engine.
Example of custom Unity Editor UI to make monsters, attacks, and power ups easier to implement.
rigging
Custom rigs made from scratch
-IK - FK change on both arms and legs
-Custom pivot for legs.
-Custom hair rig.
-Advanced facial rigging.
-Ik parenting change.
-Foot roll
-Corrective bones for wrists and in other areas
-Custom UI made in python
-Footroll pivot controller
-Toggable leaf physics
-Custom IK-FK snapping tool made in python
-Custom properties panel.
-Pupil and pupil specular shine controllers.
other rig examples
custom unity vtuber app
You can download this custom zoe vtuber app, and the VSeeFace Zoe model in this repository
Custom vtuber app made in Unity using Open See Face head tracking data.
Detects eye movement, expressions and has custom vfx and animations.
Custom UI to configure different variables and settings.
Custom URP Shader based on Xenoblade Chronicles 3 character shader.
「portfolio」
environments
Miguel Ángel Vida Cabezas | LifeHMA
Clock Town
High definition recreation of the center of Clock Town from Zelda Majora's Mask.
Stylized Islands
360 panoramas of five different stylized islands made for an interactive educational experience.
micro worlds
Micro worlds modeled and optimized for their use as Hubs for different web pages (Three JS).
Cronos Adventure
A standalone VR experience
「portfolio」
props
Miguel Ángel Vida Cabezas | LifeHMA
「portfolio」
Animation
Miguel Ángel Vida Cabezas | LifeHMA
3d animation demo reel
2d spine animation
「portfolio」
Character modeling
Miguel Ángel Vida Cabezas | LifeHMA
ayla custom rig
-Ik - FK change on both arms and legs
-Custom pivot for legs.
-Custom hair rig.
-Advanced facial rigging.
-Ik parenting change.
-Custom properties panel.
-Foot roll
-Corrective bones for wrists and in other areas

You can download this custom zoe vtuber app, and the VSeeFace Zoe model in this repository








































































































































